- •1. TABLE OF CONTENTS
- •DI:2. BASIC DESIGN
- •DI:2.1 REFERENCES
- •DI:3. COMMERCIAL
- •3.1 REFERENCES
- •DI:4. PRODUCT DESIGN
- •DI:4.1 LEGAL DESIGN AXIOMS
- •4.2 REFERENCES
- •DI:5. SPECIFICATIONS
- •5.1 REFERENCES
- •DI:6. DESIGN METHODS
- •DI:6.1 BLACK BOX DESIGN
- •DI:6.2 REFERENCES
- •DI:7. CONCEPTUAL DESIGN
- •DI:7.1 GENERATION OF CONCEPTS
- •DI:7.1.1 Brain Storming
- •DI:7.1.1.1 - Practice Problems
- •DI:7.1.2 Diagramming
- •DI:7.1.2.1 - Practice Problems
- •DI:7.1.3 Patents
- •DI:7.2 CONCEPT EVALUATION
- •DI:7.2.1 Decision Matrix
- •7.3 REFERENCES
- •DI:8. HUMAN FACTORS/ERGONOMICS
- •DI:8.1 ERGONOMICS
- •DI:8.2 SAFETY
- •DI:8.2.1 Environment
- •DI:8.2.2 MIL-STD 882B - System Safety Program Requirements
- •DI:8.3 HUMAN STRENGTH AND PROPORTIONS
- •DI:8.4 EQUIPMENT INTERFACES
- •8.5 REFERENCES
- •DI:9. MANAGEMENT
- •DI:9.1 PRACTICE PROBLEMS
- •9.2 REFERENCES
- •DI:10. DESIGN TEAMS
- •DI:10.1 TEAM PROFILES
- •DI:10.1.1 Personalities
- •DI:10.1.1.1 - Personality Traits
- •DI:10.1.1.2 - Personality Types
- •DI:10.1.2 Team Composition
- •DI:10.1.3 Team Success
- •10.2 REFERENCES
- •DI:11. ADMINISTRATION
- •11.1 REFERENCES
- •DI:12. CONCURRENT ENGINEERING
- •DI:12.1 OVERVIEW
- •DI:12.2 DOING CONCURRENT ENGINEERING
- •DI:12.3 FUTURE TOOLS FOR CONCURRENT ENGINEERING
- •DI:12.4 SOFTWARE CONCURRENT ENGINEERING
- •DI:12.5 METHODS
- •12.6 REFERENCES
- •DI:13. DESIGN FOR X (DFX)
- •DI:13.1 OVERVIEW
- •DI:13.2 DESIGN FOR ASSEMBLY (DFA)
- •DI:13.2.1 Design rule summary
- •DI:13.2.2 Rules for Manual/Automatic Assembly
- •DI:13.2.3 Reducing the Number of Parts
- •DI:13.2.4 Feeding and Orienting Parts
- •DI:13.2.4.1 - Part Tangling/Nesting
- •DI:13.2.4.2 - Handling Parts
- •DI:13.2.4.3 - Orienting Parts
- •DI:13.2.4.4 - Locating and Aligning Parts
- •DI:13.2.4.5 - Part Symmetry
- •DI:13.2.4.6 - Part Shape, Size and Thickness
- •DI:13.2.5 Mating Parts
- •DI:13.2.6 Adjustments
- •DI:13.2.7 Modular Assemblies
- •DI:13.2.8 Standard Parts
- •DI:13.2.9 Part Fixtures and Jigs
- •DI:13.2.10 Bottom Up Layered Assemblies
- •DI:13.2.11 Examples
- •DI:13.3 DESIGN FOR MANUFACTURING (DFM)
- •DI:13.4 DESIGN FOR RECYCLING (DFR)
- •DI:13.4.1 Reduce Materials and Energy
- •DI:13.4.2 Consolidated Parts
- •DI:13.4.3 Ease Of Disassembly
- •DI:13.4.4 Recycling Markings
- •DI:13.5 REFERENCES
- •DI:13.6 SAMPLE QUESTIONS
- •DI:13.7 AXIOMATIC DESIGN
- •DI:13.7.1 Suh’s Methodology
- •DI:13.7.1.1 - The Information Axiom
- •DI:14. DRAFTING
- •DI:14.1 CONVENTIONAL DRAFTING
- •DI:14.1.1 Manual Drafting
- •DI:14.1.2 Turning Three Dimensions Into Two (Multi View Drawings)
- •DI:14.1.2.1 - The Glass Box
- •DI:14.1.3 Lines
- •DI:14.1.4 Holes
- •DI:14.1.5 Special Cases
- •DI:14.1.5.1 - Aligned Features
- •DI:14.1.5.2 - Incomplete Views
- •DI:14.1.6 Section Views
- •DI:14.1.6.1 - Full Sections
- •DI:14.1.6.2 - Offset Section
- •DI:14.1.6.3 - Half Section
- •DI:14.1.6.4 - Cut Away Sections
- •DI:14.1.6.5 - Revolved Section
- •DI:14.1.6.6 - Removed Section
- •DI:14.1.6.7 - Auxiliary Section
- •DI:14.1.6.8 - Thin Wall Section
- •DI:14.1.6.9 - Assembly Section
- •DI:14.1.6.10 - Special Cases
- •DI:14.1.6.11 - Fill Patterns
- •DI:14.1.7 Auxiliary Views
- •DI:14.1.7.1 - Secondary Auxiliary Views
- •DI:14.1.7.2 - Partial Auxiliary Views
- •DI:14.1.8 Descriptive Geometry
- •DI:14.1.9 Isometric Views
- •DI:14.1.10 Special Techniques
- •DI:14.2 NOTATIONS
- •DI:14.2.1 Basic Dimensions and Tolerances
- •DI:14.2.2 Geometric Dimensioning and Tolerancing (GD & T)
- •DI:14.2.2.1 - Feature Control Symbols
- •DI:14.2.2.2 - Symbols and Meaning
- •DI:14.2.2.3 - Datums
- •DI:14.2.2.4 - Modifiers
- •DI:14.3 WORKING DRAWINGS
- •DI:14.3.1 Drawing Elements
- •DI:14.3.1.1 - Title Blocks
- •DI:14.3.1.2 - Drawing Checking
- •DI:14.3.1.3 - Drawing Revisions
- •DI:14.3.1.4 - Bill of Materials (BOM)
- •DI:14.3.2 Drawing Types
- •DI:14.3.2.1 - Assembly Drawings
- •DI:14.3.2.2 - Subassembly Drawings
- •DI:14.3.2.3 - Exploded Assembly Drawings
- •DI:14.3.2.4 - Detailed Drawings
- •DI:14.4 PRACTICE PROBLEMS
- •14.5 REFERENCES
- •DI:15. COMPUTER AIDED DESIGN (CAD)
- •DI:15.1 DESIGN
- •DI:15.2 CAD HISTORY
- •DI:15.3 BASIC REQUIREMENTS OF CAD SYSTEMS
- •DI:15.4 EDITING AND CREATING
- •DI:15.4.1 2D Curves and Lines
- •DI:15.4.2 Surfaces
- •DI:15.5 USER INTERPRETATION OF THE GEOMETRIC MODEL
- •DI:15.6 USER DIRECTED CHANGES TO THE GEOMETRIC MODEL
- •DI:15.6.1 Modern Hardware for CAD Systems
- •DI:15.7 SELECTING A CAD SYSTEM
- •DI:15.7.1 An Example Plan for Selecting a CAD system
- •DI:15.7.2 A Checklist of CAD/CAM System Features
- •DI:15.8 DESIGN
- •DI:15.8.1 Graphical User Interfaces
- •DI:15.9 PRACTICE PROBLEMS
- •DQ:16. GEOMETRICAL MODELLING OF PARTS
- •DQ:16.1 OVERVIEW
- •DQ:16.2 GEOMETRIC MODELS
- •DQ:16.2.1 Elemental Depiction:
- •DQ:16.2.2 Surface Description
- •DQ:16.2.3 Solid - Swept
- •DQ:16.2.4 Solid - B-Rep (Boundary Representation)
- •DQ:16.2.5 Solid - CSG
- •DQ:16.2.6 Tessellated Models
- •DQ:16.2.7 Features
- •DQ:16.3 SOLID MODELERS
- •DO:16.4 MASS PROPERTIES
- •DO:16.5 NON-MANIFOLD PARTS
- •DO:16.6 NUMERICAL ACCURACY
- •DO:16.7 PRACTICE PROBLEMS
- •DM:17. GEOMETRICAL MODELLING FOR DESIGN
- •DG:18. CAD FILE FORMATS
- •DG:18.1 GRAPHICS FORMATS
- •DG:18.2 CAD FORMATS
- •DG:18.2.1 Proprietary “Standard” Formats
- •DG:18.2.2 Standard Formats
- •DG:18.2.2.1 - IGES
- •DG:18.2.2.1.1 - Flag section (optional)
- •DG:18.2.2.1.2 - Start section
- •DG:18.2.2.2 - Global section
- •DG:18.2.2.3 - Directory entry sections
- •DG:18.2.2.4 - Parameter entry section
- •DG:18.2.2.5 - Terminate section
- •DG:18.2.2.6 - A Sample IGES File
- •DG:18.2.3 A DXF File
- •DG:18.3 PDES/STEP
- •DG:18.4 PRACTICE PROBLEMS
- •DC:19. COMPUTER AIDED ENGINEERING (CAE)
- •DC:19.1 FINITE ELEMENT ANALYSIS (FEA)
- •DC:19.2 ASSEMBLY AND KINEMATICS
- •DC:19.2.1 Tolerancing
- •DC:19.3 ASSEMBLIES
- •DC:19.4 OPTIMIZATION
page 146
-internal tapered radial slot
-internal round slot
-countersink
-internal spline
-woodruff keyseat
•A set of prismatic features might be,
•Macro Features,
-box
•External Features
-linear chamfer
-linear round
-linear v slot
-linear slot
-linear round slot
-linear t-slot
•Internal features
-rectangular pocket
-linear fillet
DQ:16.3 SOLID MODELERS
DO:16.4 MASS PROPERTIES
•A Numerical integration may be done on the geometry of a part by examining its components. From this mass, Polar and Cartesian moments of inertia, and centre of mass may be determined.
•An approximate division of space is often used called oct-trees. In this case the volume of the object is recursively broken down into finite parts. Other methods use an even division of space.
page 147
• Is most successful with solids models.
DO:16.5 NON-MANIFOLD PARTS
•A manifold part makes sense mathematically. A non-manifold part may be interpreted in a number of ways, when dealing with general cases.
•Some examples below show manifold/non-manifold shapes
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Non-Manifold / Open Parts |
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Manifold Parts |
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•Non-manifold parts have,
-vertices with less than 3 adjoining faces
-edges with more or less than two adjoining faces
-etc.
page 148
•Non-manifold parts are required for,
-composite material modeling in a single part
-assembly modeling where parts touch or overlap (press fit)
-other Future Applications ????
DO:16.6 NUMERICAL ACCURACY
•Many CAD systems experience numerical problems based upon the nature of floating point arithmetic.
•This can result in points, and surfaces being distorted, and this may cause errors during comparison.
•To overcome the problem, most systems will allow a “point tolerance” value to be used to numerically compare, and join separated point.
A small numerical error results in a new edge
DO:16.7 PRACTICE PROBLEMS
1.Discuss the statement “Line trimming can be essential when constructing solid models”.
2.a) For the part below, describe how it would be represented with a winged edge B-Rep data structure. Draw the winged edges, then create data arrays.
page 149
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f5 |
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f4 |
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e1 |
e4 |
e2 |
e3 |
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v3 |
f2 |
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v2 |
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v4 |
e5 |
e8 |
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v5 |
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b) For the model in part a) suggest how tolerances could be added to the arrays.
3. Draw a B-rep solid model representation for the box below. Vertices have been drawn, you will need to add the other data elements to complete the model.
V1 |
V2 |
V4 V3
V7 V6
V8
V5
4.